Description
Description
Includes all 4 games!Better than a letter, these games are exciting to send or receive in the mail! Each of the four games offers a unique experience to share with friends or family. These games can all be mailed with a regular stamp. Send your friends and family some joy and support the USPS in the process :)The GamesTreasures of Microlandia 2 players | 15 Minutes | Ages 8+Treasures of Microlandia is a two player deduction game. The game begins with each player hiding their treasure on the map. Players then alternate asking each other questions about where their opponent hid the treasure. The first player to guess where their opponent’s treasure is buried wins the game. Joust a Flesh Wound 2 players | 5 Minutes | Ages 8+Joust a Flesh Wound is a two player bluffing game. Each round players choose a lance, pick their target, and then Joust! Three direct hits is enough to unseat your opponent. But be careful! If they predict your movements you may stumble and fall. Cyberwolves 2-9 players | 30+ Minutes | Ages 10+Cyberwolves is a role-playing game for two to nine players. Each player starts out by building their wolf. Choose a role, pick your powers, then begin the mission. Run with the pack as you complete heists, orchestrate breakouts, and solve mysteries. Not everyone has to survive for the pack to win, they just have to complete the mission. Miseries of the Night1 player | 30+ Minutes | Ages 10+Miseries of the Night is a one player roll and write game. Each night, new Miseries spawn and spread across the board. Players roll dice each turn to move, use special powers, and slay Miseries before they overwhelm the board. Slay as many Miseries as possible to win the game.
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